Category Archives: 5SD037

Seventh week of Big Game project

This week I have worked on a lot of different artifacts. There has been a lot that have needed bug fixing and I had to take care of that. The first thing I started working on was fixing our experience system because it did not update on the network. For some reason I got a …

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Sixth week of Big Game project

Time is flying past and soon it is time for GGC. We had a lot to do this week and we were supposed to have our feature freeze after this week. However, I could not work as much because I got sick halfway into the week and was bedridden for the remainder of the week. …

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Fifth week of Big Game project – Alpha

This week we had to crunch to get our alpha up and running. It was exhausting but it felt very rewarding when we finally had a game playable at the end of Friday. I started the week with working on the experience system. The plan was that everything that you could kill would grant experience. …

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Fourth week of Big Game project

Time flies by and it is soon time to have an alpha presentation of our game. I would say that we are slightly behind schedule and that the next week will be critical in our development, but I still have complete faith in the team and that we will be able to catch up and …

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Third week of Big Game project

  This week has had its up and downs. Some days the work has been really slow and some the day has gone by in a blink of an eye. My planning for this week was to create the Commander for the game. The scope of this project was to create a Commander with a …

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Second week of Big Game project!

So this week has been filled with tasks that have felt as if progress are going sideways. The plan was to start merging what I had done last week into an alpha version of the game, but as it is with most programming there were some obstacles right from the start of the week. The …

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First week of Big Game project

As the title suggests I recently started a course called Big Game project. During this course I will, together with a group, create a vertical slice of a game, that we will continue to work with after this course. The game that I will work on is a MOBASA, Multiplayer Online Battle and Strategy Arena, …

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