Monthly Archives: May, 2014

Seventh week of Big Game project

This week I have worked on a lot of different artifacts. There has been a lot that have needed bug fixing and I had to take care of that. The first thing I started working on was fixing our experience system because it did not update on the network. For some reason I got a …

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Sixth week of Big Game project

Time is flying past and soon it is time for GGC. We had a lot to do this week and we were supposed to have our feature freeze after this week. However, I could not work as much because I got sick halfway into the week and was bedridden for the remainder of the week. …

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Fifth week of Big Game project – Alpha

This week we had to crunch to get our alpha up and running. It was exhausting but it felt very rewarding when we finally had a game playable at the end of Friday. I started the week with working on the experience system. The plan was that everything that you could kill would grant experience. …

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